October 2 evidence check: the September 28 Global-build Monolith report lists eight attributes at +6 and two at +5 for home-region level 30: 58 points across ten attributes.
October 2 evidence check: the September 28 Global-build Monolith report lists eight attributes at +6 and two at +5 for home-region level 30: 58 points across ten attributes. Its amulet enhancement and selected-title bonuses are separate. This is a community build report, not a verified live-character total; KR/TW reward tables must not be merged with it.
Scope and map counts
Scope and map counts: a catalog entry, a mapped pickup and a turn-in token are different units.
Scope and map counts: a catalog entry, a mapped pickup and a turn-in token are different units. The Verteron map reference lists 560 feather/Trace locations and 61 Sealed Dungeon locations. These are that map's indexed records, not a verified total for the entire live Global game. Other regions and faction maps do not mean every listed location is currently accessible to one character. A question-mark icon alone is not enough to identify every kind of map activity.
Collecting Traces
Collecting Traces: a map with collectible pins helps plan a route by nearby landmarks and unlocked travel points.
Collecting Traces: a map with collectible pins helps plan a route by nearby landmarks and unlocked travel points. Mark collected locations and check vertical position instead of assuming every pin lies at ground level. The referenced map is a location tool, not a verified optimized walking route. Token yield, turn-in milestones and regional reward tables must be checked against the current Monolith interface.
Permanent attributes versus title effects
Permanent attributes versus title effects: the published Global-build Monolith guide reports a level-30 Verteron home-region total of +6 each to Life, Destiny, Time, Space, Justice, Destruction, Freedom and Death, and +5 each to Illusion and Wisdom: 58 attribute points across ten attributes.
Permanent attributes versus title effects: the published Global-build Monolith guide reports a level-30 Verteron home-region total of +6 each to Life, Destiny, Time, Space, Justice, Destruction, Freedom and Death, and +5 each to Illusion and Wisdom: 58 attribute points across ten attributes. That is not 58% damage and not an additional last-level payout. It is a source-reported build total, not a measurement of a live character; KR/TW reward tables differ.
Saint of Verteron
Saint of Verteron: the Global test-client title record lists +300 Defense Bonus, +3% Damage Tolerance and +100 Block as equipped effects, with +20 MP as its owned effect.
Saint of Verteron: the Global test-client title record lists +300 Defense Bonus, +3% Damage Tolerance and +100 Block as equipped effects, with +20 MP as its owned effect. Equipped bonuses require selecting the title and are separate from permanent Monolith attributes. Revelation Amulet upgrades are another progression system, so do not combine their totals into one unconditional feather bonus.
Wisdom Stones
Wisdom Stones: the ordinary item reference grants one Skill Point.
Wisdom Stones: the ordinary item reference grants one Skill Point. Using it and choosing where to spend the point are separate decisions. Using ordinary stones on the character being progressed is a reasonable suggestion; no alternative crafting use was demonstrated in that inspected entry. Do not assume unlimited points or safe overflow from this description.
Daevanion Crystals
Daevanion Crystals: these fund board progression rather than ordinary skill points.
Daevanion Crystals: these fund board progression rather than ordinary skill points. Named crystal variants and board-specific points can behave differently from ordinary crystals. Spend toward useful nodes while the relevant board still needs points; check conversion options before consuming surplus named crystals. This guide does not establish a current Global conversion recipe, point cap or overflow behavior.
Completing a board
Completing a board: the documented benefit is the accumulated stats and skill bonuses from its unlocked nodes.
Completing a board: the documented benefit is the accumulated stats and skill bonuses from its unlocked nodes. A Board Effect summary is not proof of a separate reward that appears only at 100% completion. Exact Nezekan totals differ between guides and versions, so use the current board's effect summary. Compare useful remaining nodes with nodes on another unlocked board instead of filling spaces solely for an unverified completion reward.
Shugo game choices
Shugo game choices: Jump Jump combines collecting pickups with avoiding hazards.
Shugo game choices: Jump Jump combines collecting pickups with avoiding hazards. Not This Tile? tests memory of safe tiles but still includes score pickups, so remembering perfectly does not guarantee winning without competition. Defend Shugo Merchants offers cooperative wave defense. Goldrin's Treasure is a chest hunt, Hidden Lugi centers on disguise and observation, Mysterious Track on racing, and Up! Up! Up! on climbing and movement. Names, availability and rules vary by version; the current entry instructions take precedence over an old schedule.
Choosing what feels fun
Choosing what feels fun: try merchant defense for cooperative combat, the tile game for memory with a competitive scoring layer, or treasure hunting for exploration while accepting contested chests.
Choosing what feels fun: try merchant defense for cooperative combat, the tile game for memory with a competitive scoring layer, or treasure hunting for exploration while accepting contested chests. In hazard-and-pickup games, staying flexible can help when a fixed corner has no spawns. Moving out of a damaging area is more useful than assuming a hit grants immunity. These are editorial suggestions, not proven optimal routes, exact scoring rules or reward guarantees.
Quest and screenshot checks
Quest and screenshot checks: the quest/journey interface is the place to inspect active objectives and distinguish an item-use stage from a gathering stage.
Quest and screenshot checks: the quest/journey interface is the place to inspect active objectives and distinguish an item-use stage from a gathering stage. Exact shortcuts can be rebound. For Windows screenshots, Win+Print Screen normally saves under Pictures/Screenshots, while plain Print Screen can copy to the clipboard or open Snipping Tool depending on Windows settings. These are Windows methods, not confirmation of AION 2's own screenshot key or save directory. A game-specific shortcut and screenshot location remain unverified here.
Monolith: ten attributes, 58 points
Source-reported Global-build home-region level 30: eight attributes at +6 and two at +5. Every axis uses the same 0–6 attribute-point scale; these are not percentages or converted attack/HP values.
Permanent Monolith attributes, level 30
Life
+6
Destiny
+6
Time
+6
Space
+6
Justice
+6
Destruction
+6
Freedom
+6
Death
+6
Illusion
+5
Wisdom
+5
Additional track rewards reported by the same source: 30 Revelation Amulet Enhance Scrolls, 12 Hidden Cube keys, 18 Soul Codex: Reset, 18 Amplify Stone Fragments (Unique), three titles. Selected-title effects and amulet upgrades are separate systems, not unconditional Monolith points. Not a measured live character; KR/TW differ.